Tag Archives: Agile

Event Report – Playing Innovation Games

Innovation games help us create and validate new ideas, and our February workshop brought them in abundance… along with a lot of laughter!

false facesWe started with an improv-inspired exercise telling ridiculous and improbable stories.

Our opening game was ‘False Faces’ from Thinkertoys, where the groups listed assumptions about their issue, and then wrote them in reverse. Breakthrough ideas came from asking “what would the world look like in order for the new assumption to be true?”.

With a bunchbodystorming of new ideas, we picked one to validate and used the highly interactive Bodystorming technique to design and test out interactions with our new system.
Much more laughter ensued, and with that came some very viable ideas, which we assessed according to their Consumer Desirability, Business Viability and Technical Feasibility.

Mostly what we took out of the event was the real experience that with a focused creative thinking framework, every one of us is capable of producing breakthrough ideas… so exciting times lie ahead 🙂

Laughter

How to make your Dev team exceptional

High quality software that meets the business needs can only come from an exceptional development team. Lets talk about the secret sauce needed to make your team exceptional.

Stand-ups every day? Check.
Impediment-removing Scrum Master? Check.
Product Owner who understands prioritising? Check.
Teams that deliver working code every sprint? Check.
Review every sprint? Check.
Retrospective every sprint? Check.

Does this make your business truly Agile? For me there are a couple of checklist items missing:

Development practices that deliver high quality code?

A team of developers who understand one another and operate as a cohesive unit?

Team productivity doesn’t drop when a particular team member is away?

How would you answer? How would your developers answer?

It’s bring-a-dev-day at SUGSA! In fact bring your whole development team.

About Austin Fagan

I work for Unboxed Consulting.

I started writing software in 1999. I think I’m as bad now as I was then. So I don’t code now, my team keeps me as far from the codebase as they can, they shudder at the thought of me coding. I still can’t help being passionate about development. Weird.

I’ve been lucky enough to be exposed to Agile techniques and great development practice since 2006 and I’ve been boring people silly about both since.

 

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