Innovation games help us create and validate new ideas, and our February workshop brought them in abundance… along with a lot of laughter!
Our opening game was ‘False Faces’ from Thinkertoys, where the groups listed assumptions about their issue, and then wrote them in reverse. Breakthrough ideas came from asking “what would the world look like in order for the new assumption to be true?”.
With a bunch of new ideas, we picked one to validate and used the highly interactive Bodystorming technique to design and test out interactions with our new system.
Much more laughter ensued, and with that came some very viable ideas, which we assessed according to their Consumer Desirability, Business Viability and Technical Feasibility.
Mostly what we took out of the event was the real experience that with a focused creative thinking framework, every one of us is capable of producing breakthrough ideas… so exciting times lie ahead 🙂